We're a group of engineers and scientists obsessed with learning.

Christopher Kahler, Founder

Christopher Kahler, Founder

Boink: Figma, Marry: Adobe, Kill: Powerpoint. Relentlessly curious. Founded Qriously with Abraham (exit 2019). When he's not working on Kinnu, he's climbing, riding anything with 2 wheels or camping with his dog, Winston.

Abraham Muller, Founder

Abraham Muller, Founder

Tried to start a university once with Chris, didn't work out – hence, Kinnu. Likes most computer stuff and creating 3d printed gadgets for his daughter. Together with Chris, founded Qriously (exit 2019).

Hanna Celina, Founder

Hanna Celina, Founder

Hanna holds a degree from Harvard University, earned her PhD in Human Computer Interaction Design focusing on social online learning design from Newcastle University, and has worked at Google, Deliveroo and FutureLearn. Her dream is to change the way a billion people learn through product design. She's a passionate skier and debater, and can magically engage in both at the same time.

Dan Lambton-Howard

Dan Lambton-Howard

Dan has been experimenting with new ways of learning ever since he took a job in an art gallery getting teenagers to care about contemporary art (not an easy task). Madly passionate about the power of game design to transform and inspire, Dan has designed award-winning gameful learning experiences for organisations such as The International Federation of Red Cross and Red Crescent Societies, INTERPOL and others. In a previous life he was a Rockstar but is doing much better now thanks for asking.

Ed Jenkins

Ed Jenkins

With an interest in social education products that spans the last decade, Ed is a software engineer with a passion for design. Previously CTO at Hubub, Ed was responsible for driving the development of a scalable SaaS product enabling large communities to effectively communicate asynchronously and online through threaded-discussion, anchored to video.

Ahmed Kharrufa

Ahmed Kharrufa

Learning is Ahmed's hobby. When not learning, he'll be meta learning (learning how to learn). Has been a software developer, an entrepreneur, and an academic. Has a PhD in interactive surfaces and collaborative learning, and more than 45 research publications on educational technology. Splits his time between research on educational technology and teaching human-computer interaction at Newcastle University, and putting everything he knows about learning and technology into Kinnu.

Hughie Rogers-Coltman

Hughie Rogers-Coltman

Hughie is an AI content producer with a background in writing and editorial work. He holds a master's degree in English Literature from the University of Oxford. These days he is more likely to be writing Python scripts than studying Keats, though managing Kinnu's content pipeline still allows him to flex his editorial skills. One of his proudest achievements is the 'History of Everything' pathway on Kinnu. He is a passionate believer in learning for its own sake.

Monty Pierce Jones

Monty Pierce Jones

Monty is a recent graduate from Oxford, where he studied anthropology. He thinks cumulative learning is the defining trait of humanity. He joined Kinnu because it is the only place that is focused on empowering people to learn ever faster. Talk to him about skiing, folk music, or Ethereum.

Max Swann

Max Swann

Max is a Frontend Developer with a passion for code craftsmanship. He studied Computer Science at University, inadvertently discovering his love for the web during an all-nighter spent obsessively nudging a button forward one pixel then back again. He was previously working in the automotive industry, but has since turned his attention from cars to learners. When he's not coding, he's at the climbing gym falling off a V2 or being cursed with terrible dice rolls in Catan.